Total Weeks
Core Modules
Software Suite
Final Showreel
Phase-Wise Focus Areas
Designed for visual creators and technical artists, our Certificate courses in Animation and VFX help foundational animation skills evolve into industry-ready expertise across four distinct phases of the module.
Phase 1
Months 1-2 • Basic Level
Foundational Principles
- Bouncing Ball Mechanics
- Pendulum & Overlap
Phase 2
Months 3-5 • Intermediate
Character Fundamentals
- Mechanical Animation (Lamp)
- Walk & Run Cycles
- Jumps & Basic Locomotion
Phase 3
Months 6-7 • Senior Level
Body Mechanics
- Push & Pull Dynamics
- Weight & Force Application
Phase 4
Months 8-10 • Professional
Acting & Advanced Rigs
- Lip Sync & Dialogue
- Acting & Emotion
- Quadruped Animation
- Showreel Preparation
The Animator's Essential Toolkit
Mastering the craft for 3D Animation and Game Design requires the right tools. Outline of the mandatory software suite and essential physical materials.
Autodesk Maya
Primary 3D SuiteWorkstation
High-PerformanceSketch Book
Planning & ConceptsReference Material
Anatomy & MovementSkill Focus &
Distribution Analysis
The 3D Animation course provides a balanced yet deep skillset. The allocation demonstrates a structured progression from foundational principles to professional animation techniques needed for roles in VFX and Game Design.